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  1. Adding Colored Shadows
  2. How to place the seams for unwrapping a human?
  3. hows blender's dds support?
  4. 3 free texture packs
  5. Light reflection on coloured surfaces
  6. Ambient Occlusion/Normal map/Game DEV
  7. uv maping problem
  8. Color per vertex from Wavefront .obj files
  9. My own lamp
  10. Concrete material
  11. Texturing with lighting (grrr)
  12. Save UV layout error
  13. wine glasses are acting weird
  14. Beggening Texture Artist Needed!
  15. Transparent Materials with color maps
  16. Texture Following Mesh
  17. UV map bump and spec images
  18. Great texture site.
  19. How can i create High-res images with still sharp textures
  20. Why doesn't my halo show up?
  21. How to paint textures in GIMP?
  22. Howto make longitudinal stripes on a cone?
  23. Materials & texture: dont know how
  24. Distorting an image to map to a sphere
  25. emit texture channel
  26. Trying to create a shadow map...
  27. Let the light go through the material
  28. resolution-question
  29. Earth Night Lights
  30. Light Reflections
  31. Strange Highlights
  32. Inexplicable material of my object...
  33. Material IOR value reference
  34. Eye need help with texture
  35. Car Paint material (nodes)
  36. Problem number two... Making a lantern
  37. Teture paint - nuh-huh?
  38. Wood textures - a new approach
  39. Transparant hollow rubber ball
  40. skin program
  41. texturing pdf
  42. yafray and volumetric lights
  43. light passing through objects
  44. Problem with halo passing through wall
  45. Problem with halo passing through wall
  46. Material nodes problem
  47. Texture looks blurry when rendered at a distance
  48. Textures are not shown?
  49. UV Face Select: Trouble finding a face on the mesh
  50. Material nodes question
  51. simple question
  52. Applying colors to different parts of a nor map?
  53. Urgent for job: Alpha texture in potato mode...
  54. Image Texture won't fit flag
  55. Separating UV files?
  56. UV question
  57. Sky+Ground
  58. Weird HDRI renderings
  59. Use Texture Vertex-coordinates ?
  60. Alpha channel Blender,Gimp and PNG
  61. Area lighting
  62. What is the secrect to getting good shaders?
  63. UV map not saving
  64. Prelighting model for game engine (glowbake) questions
  65. yafray help
  66. Umm...line outline help plz?
  67. bump mapping a grid
  68. Transparent UV Mapping
  69. faking caustics
  70. Creating an Earth
  71. Shaded mode and UV mapping problem
  72. Noob trouble with UV unwrapping
  73. Yafray nooby Q
  74. Acid Glass material
  75. Space Station Texture/Lighting?
  76. RGB extraction and combination in compositor
  77. milky blur over render
  78. unwraping and exporting to gimp?
  79. textures
  80. All the insane resolution earth textures you'll ever need!
  81. UV Texture Particles
  82. can't load images anymore: strange bug?
  83. Stucci procedural - what happened?
  84. multiple textures blending together
  85. Common texture channels in Blender
  86. Staff & Crystal
  87. texturing books
  88. Help with UVs, please!!!
  89. Painting hair with UV mapping
  90. Texturing & Lighting Interior of Castle
  91. collord marble/ stone texture.
  92. Material and Lighting for Sword
  93. Lamps help
  94. Material Nodes
  95. smooting chrome rounded corners
  96. Martian War machine Heat Ray?
  97. material settings
  98. Node library
  99. Trouble adding material and colour. help plz
  100. Does Blender support ImageBasedLightning?
  101. Bumpmap & Yafray ?
  102. UV mapping
  103. logo placement on large object
  104. can light reflection be accurately portrayed in Blender
  105. how i make shadows in higtcontrast?
  106. rays of light
  107. Material Normal Node - Dot product??
  108. uv error?
  109. texture over top of multiple materials
  110. Procedural Texture Rotation
  111. reflection map
  112. car panit/ specs
  113. batter up
  114. I LOVE new Unwrap
  115. Alpha map
  116. Radiosity and loss of texture
  117. Textures for texture nodes
  118. can Normal maps be baked to UV?
  119. Seams with texture baker
  120. Texture Baking Radiosity
  121. animating emiting material and intensity of light
  122. Newbie question: Shadows with alpha
  123. one material on multiple objects??
  124. Question about Landscape texturing
  125. Problem with skinning...
  126. Problems with Tangent normals
  127. Shadow Problem
  128. A problem with Blender's UV Editor.
  129. about UV amd rasiosity buttons
  130. nodes-how to assign texture as value?
  131. Real time uv unwrap
  132. Help with eyes...
  133. Texturing and Materialling a Full Mesh
  134. Help with a bad render!!!
  135. Making materials
  136. Trying to set a simple set for transparent part
  137. Noob question...Where do my renders go?
  138. lamplight spilling out of the box.
  139. UV map to Extruded Curve? [solved]
  140. noob shaders
  141. Image texture problem
  142. How do I use texture paint??
  143. texturize 2 problems
  144. Texturing Problem.
  145. What's a bump map?
  146. need some help trying to make fire
  147. Why don't I see textures in "Texture" 3d view?
  148. Animated texture in potato mode
  149. Texture color & transparency settings?
  150. volumetric lighting?
  151. Render of NOR texture differs in 2.42 from 241
  152. 'real-like' textures?
  153. Normally bumping maps
  154. Can't IPO light's Brightness?
  155. Can't IPO a halo texture?
  156. Shadow Color???
  157. trouble with specularity
  158. Why Can't I Get Tangent Shading To Work?
  159. My first noob question... 'materials on particular faces'
  160. UV textures appear black
  161. Need help
  162. tv simulation
  163. How do I alter the shadows?
  164. Ramp shaders
  165. Flicker in texturing house roof
  166. Free textures and models
  167. white floor
  168. Yafray lightning
  169. a room like in 3dtutorials.sk
  170. AC3D material importing?
  171. Text on objects
  172. Funny Glass transparency
  173. Lightmapping (3dmax to Blender)
  174. Breaking wood grain at seams
  175. Is Spot halo broken on 2.42a?
  176. image texture
  177. Clearing UVs on faces?
  178. Free: 1000+ Texure pack (New Design)
  179. Noobie Question - texture not displays in viewport
  180. What am I doing wrong.
  181. Light Rays Techniques?
  182. Toon shading/hemi light problem
  183. What texture resolution to use
  184. How to scale texture UVs
  185. Think ive found a bug
  186. Material exporting
  187. HDRI yes or no + some questions ?
  188. Textures with MD2 export...
  189. Applying small image to bigger model
  190. UV layout
  191. Skin..not skinning, skin
  192. head lighting
  193. Setting texture to ignore stencil
  194. Mirroring textures?
  195. voronoi texture
  196. how to texture a mesh?
  197. Need help w/Tree texture
  198. about the 16 matirials per object limit
  199. Help me with this. Plz.
  200. Texturing question
  201. Helep with shading
  202. lighting question
  203. Outlines in Uv Mapper
  204. uv map out ??
  205. newbie problem with subdiv.. i think
  206. problems texturing a coffee cup *gg
  207. Transparent Shadow Problem
  208. Difficulties drawing bumpmaps by hand
  209. Textures in 3D View
  210. displacement maps
  211. How to put a label on a bottle i made
  212. Displacement maps?
  213. Rendering UVs
  214. Water problems
  215. rendering precedural texture setting to directly to image map
  216. Basic Material / Texturing Problem
  217. Basic Material / Texturing Problem
  218. Crystals, Ice etc..
  219. Earth Shadow problem
  220. Adding Texture
  221. Always textured object
  222. My first time is this right looks way off?
  223. Node Problem
  224. UV Texture and lights
  225. why does my particles textur flicker?
  226. Bump Map problems
  227. Texture and Duplicating question
  228. Image Texturing
  229. Laser-like lighting
  230. Normal maps and node-system
  231. Transparent Material Shadow problems
  232. Different colors in Blender 2.37a
  233. Node-setup:Material not blending
  234. UVMapping woes
  235. One of those days... (texturing space)
  236. Node Material Problem
  237. Texturing for dummies downloadable
  238. py: vertex transparency how?
  239. how do i get more detail on my textures?
  240. Textures centering
  241. Starship texturing and lighting
  242. making a transparent/invisible material receive shadows?
  243. What is the best way to unwrap a (mostly) cylindrical object?
  244. inside out
  245. What am I doing wrong?
  246. Texture Baker Can't Use Normal Coordinates?
  247. I've always wanted to know...
  248. Alpha in leaves not working properly
  249. heh, real noob question...
  250. heh, real noob question...