View Full Version : Texturing & Lighting
Pages :
1
2
3
4
5
6
[
7]
8
9
10
11
12
13
14
15
16
17
18
19
20
- search textures: google earth-like stuff/ Europe
- coloring specific regions
- Textures in softbodies
- Alpha texture, how to ?
- SSS help?
- Radiosity not working???
- why is there no shaddow?
- UV Projection Modifier
- Ambient Occlusion and alpha
- Clay renders and GI
- Reflection
- UV Mapping Question / Problem
- Light Slot
- Using textures in indigo ?
- Exporting Textures
- fake sss/animation
- A texture , its bump texture and its spec texture?
- Photorealistic human work
- rendering textures
- Lighting/Texture Problem
- texture baker not working!!
- Simulating Outdoor Light?
- Textures in blender
- alpha transparency in indigo ?
- Question
- Question about Glo function in YafRay
- inside out textures
- Skin Shader/Texture/Material, A Thought...
- materials
- Metaball imprint.
- Sunsets and Sunrises
- uv mapped mesh is all black in textured view.
- Another Node Question
- sunny light?
- Gimp paths and image textures
- UV/Image editor JPG settings?
- How can he do this... (Colin Levy)?
- Image sequence (Can not get image)
- Material Preview
- Advice for Wiki Documentation
- Multilayers: creating, using and painting
- Blender 2.43 not loading .PSD files? *FIXED
- alpha mask big problem
- One Object, Multiple UV Maps?
- halo shines trough object
- Stumped: What am I doing wrong?
- envmap problem
- so how do i import a texture?
- creating a laser?
- Texturing ?'s
- Weird black ring in halo spotlight
- Vault Door goes crazy in animation
- uneven unwrap
- Control Halo size and Color from vertex color/texture
- Smart Projection- Disappeared...
- Vertex Paint Problems
- trying to texture landscape
- Toon Shading Help
- Anyone know of an image format that supports opacity?
- fake lether problem
- Moire effect in small patterned textures
- How to fade edges of a video texture?
- HDR in Yafray, nasty spots in result
- Reflecting a normal map
- Brian H's fur library
- what is a normal?
- help, wood material procedural texture
- Noob question,append with texture?
- lighting animation problem
- Shadow advanced question
- uv
- realtime texture image editing
- Strange uv issue. Some faces invisible, some visible?? --Solved--
- "How to" question on lighting
- reflections
- How to Texturing body plane?
- Nice... Bumpy carpet?
- Fading Reflection Amount?
- Does/can blender auto refresh shading?
- edit mode + UV textured
- Okay, I give up
- Alpha Shadows > Buffer Lamp???
- how to multi color an object???
- Is there a way to bake a UVmap
- why do lights shine through walls
- Select UV Face based on Material Index
- Planetary Darkside City Lights?
- Can Multiilayer Texture?
- Material Stack?
- Select Multiple Nodes?
- unwrapping a round sphere
- Animate material emiter as a small light
- textures
- Odd render artefacts.. any ideas?
- 2.43 - Cannot make Thumnail Preview work
- texface problem
- Totally confused with UV face select/mapping.
- Any tip on this?
- Texture for character
- imported geometry
- UV mapping Question
- generate displacement map
- One material, several textures
- UV mapping question
- snow
- Painting w/ nodes?
- Putting a logo on a car (newbie)
- Can I import video/movie as texture?
- Yafray Question
- ZBrush texture question
- Textured Mode
- Hard black and white shading
- What is Tilemode for?
- sweblend material library vol.1
- rendering and keeping uv-map
- UV texturing problem
- realistic wood
- Saving UV space by mirroring
- Light a TV screen?
- texture paint mode
- decal problem
- looking for env maps
- When exporting to .nif texture not there
- Material not showing up everywhere
- How To Create A Fuzzy Texture?
- Rectangular procedural textures?
- UV texturing question
- UV Map retains old mesh
- Blender Library Script (Error Downloading)
- Shine Thru - Paper effect
- How do i make a Sponge Material?
- Image sequence texture working at 0.2 fps?
- Shining like a CD?
- Preserving transparencey and reflectivity when exporting to a .nif (blender Noob)
- UV Woes 2.43 vs 2.42a
- UV Tex Face Problem
- no cigar folks
- shading
- UV mapping and normal maps
- elephant's dream glowing effect
- normals
- Oh, the pains of UV Mapping!!!
- UV Mapping (yaffray renderer)
- Subtle 2d type texturing
- Cross grains showing, on the x axis, where did they come from?
- need help with skin
- best approach for cut up in blender
- texture question
- Can You Remove a Material
- Perfect UV Sphere Unwrap?
- Map input xyz offsets?
- Alpha mapping works in game and interface mode...but not render
- Neon Lighting
- Soft White renders
- For UV mapping, check this out.
- several colors for several panels
- UV Mapping Problems/Questions
- Skybox For Games Only?
- UV mapping woes
- Adding colour/texture to a single face or object
- uv help
- Hi-res texture renders low res
- UVMap-based Displacement to emulate Z-Brush?
- shades
- Yep i am so bad i am having problems with a uv tutorial.....
- Bake AO and materials only?
- Texture Rendering
- Diffuse lighting size?
- Texture-Map Input - X,Y,Z Matrix
- Texture baking from uv-set to uv-set?
- How do you copy World texture to other objects?
- Best translucency effect to date
- Textures in photoshop.
- Need help with UVunwrap!!!
- quick unwrapping question
- texture goes black on render??
- Lighting Question
- Video Texture Problem
- Nice outdoor lighting
- What was that Blender Wiki Link?
- tex coords problem
- Ilumination, Some assistance please
- Translucency
- Dingy metal (gold/bronze)
- texturing for pvc pipe?
- Mancandy Apperance
- Eye Blinking...
- Problem!!!!
- uv unwrapping a head
- Seam Select help
- New light
- Texturing examples plz
- Changing the value of Normal Mapping over Time
- Changing material for all users
- Alpha Shadowing
- particle material
- Normal Mapping Problem
- help w/textures
- mixed textures
- Blender internal, yafray , and radiosity ?wich one when ?
- realistic light with blender internal ?
- Procedural military camouflage material
- Texture Tiling?
- procedural textures fading out
- Light through transparent surfaces
- displacement mapping
- Practical use of a ramp shader
- Animated Gifs
- Alpha transparency not working anymore
- Translucency and Light Transmission
- Problem: Animating text with transparent rear face
- ugly rendering -- normals problem?
- Positioning in the 3-light setup
- Problems with placing more than one texture.
- Alpha map does not work correctly
- Maximum Texture Paint Size?
- Quick question - Material Color
- alpha splatting in blender
- How do you apply multiple textures???
- Adding a video into blender
- merging two textures of different materials....
- Building Glass?
- mapping a texture, and rotating it with an object
- Setting The Material ID of a Mesh
- Odd Error after transferring files (Windows/Linux)
- Terrain painting
- Mountain Terrain Texturing
- making smoke
- Old looking paper material
- coffee bean texture
- symmetric UV's
- Render Baking to a different mesh?
- Using Alpha texture and Linking
- Texture for planet, Mars, earth, Venus, moon...
- Ugly seams in render baking- Help me!
- Clay materials
- Gibson SG red wine texture
- batch coloring
- 3d texture paint and 3d clone
- uv bump map
- Apply alpha channels with jpg
- making faces douple sided solved
- Gimme Caustics, Plz
- Indigo only renders cristal balls, not my scene ¿?.
- how do u UV map?!
- paint texture
- texture image
- looking for an example of x-ray or molecules
- need help with textures,materials and uv mappping
- Lightings tutorials
vBulletin® v3.7.3, Copyright ©2000-2009, Jelsoft Enterprises Ltd.