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Member
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Join Date: Jun 2004
Location: Scotland
Posts: 3,944
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Quote:
Originally Posted by dsp_418
I've played with your script: actually, it rocks.
I'm not getting any kind of problem, and finally I can exchange data between Blender and After Effects. That's really important for my job (and I think for many other people around who use Blender and do compositing in a commercial environment).
Thanks for your work!
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I'm glad it's of use to you and thanks again for testing it.
Quote:
Originally Posted by dsp_418
One only little thing: every time I've to fix is the scale proportions (as already mentioned by you).
Do you think that could be possible to get a workaround for this?
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I think it's just a scene scale issue. Shake seems to load items in at the right size but AE is off by about a factor of 200 (hence the 0.5% scale - it could be a meters vs centimeters thing). If I scale items up for AE, they are too small in Shake. Shake has a scene scale parameter to correct it but there is another setting AE needs that messes up Shake's device aspect ratio setting so I've separated them:
http://www.geocities.com/ajr650/tracking_ae.zip
http://www.geocities.com/ajr650/tracking_shake.zip
I might end up putting an interface on the script to allow people to set the scene scale and tracking point scale among other things on export and that way I could have one script for both apps but always having to click an interface for a few items that likely won't be changed often doesn't seem necessary ATM.
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Pinky: Isn't life wonderful, Brain? Just think, we started out as lab mice forced to spend the whole day working our way through frustrating mazes that went absolutely nowhere. Now we get to do what humans do!
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# 13

07-Jan-08, 16:40
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