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Administrator
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Join Date: Oct 2001
Location: Montreal, Canada
Posts: 11,092
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In order to facilitate the access to all the python scripts usable in Blender, an up to date and complete list would be a very practical tool.
Guidelines- - The main list wil only accept working scripts.
- Scripts that need some modification in order to work will be placed in a special list, each accompagned by the modifications needed, if known.
- Each script will be listed under its author's name
- Each script will have one or more letter next to it identifying its purpose (<A>nimation and links, <M>odelling, <G>ame engine, <E>xport, [i]mport, <O>ther, a + sign indicate a GUI)
- Each script will be presented with a link to its official website, or a direct link to the file if no website was done
- Each script will be accompagned by a minimum amount of instructions
- The actual list will be included in this very post, and an update date will be entered in the title
- Scripts will be sorted in alphabetical order, using the name of the script
- Scripts that work in Blender Publisher 2.25 will have [color=green]P[/color] next to the type
- Scripts that only work in Blender Publisher 2.25 will have [color=red]P[/color] next to the type
How to submit a script- either post the required information in a reply to this thread or send it to me by PM or e-mail.
[size=6] CURRENT LIST[/size]
[color=yellow] 2D plotter[/color] by jms <O> - example code for 2D plotter functions
Official website (French) HERE
[color=yellow] Background Rendering[/color] by theeth <O+> [color=green]P[/color]- Start a background rendering of the current opened blend file
Update thread HERE
[color=yellow] Bah_CamBug[/color] by Keith Gearty "gorgan_almi" <G> [color=red]P[/color]- Fixes the game engine bug in 2.25 which stops the camera actuator from working properly.
Download site HERE
[color=yellow] Blend2Java[/color] by [color=orange] Jonathon[/color] <E> [color=red]P[/color]- Exports Blender models to Java Shape3D objects in an XML file
Official SourceForge website HERE
[color=yellow] Blend2XML[/color] by Damian Gabriel Paz Adderly <E> - This script will save all your meshes into a xml file. (Tested for 2.30 and 2.31)
Original Website HERE
[color=yellow] Blender World Forge[/color] by S68 <M+> [color=red]P[/color]- Script to make
planar bit of landscapes as well as entire worlds.
Official site HERE
[color=yellow] Blender2Cal3D[/color] by Jiba <E> - Exports a Blender model into the Cal3D format, including armature and
animations.
Cal3D is a real time 3D animation library used by several opensource
projets, see http://cal3d.sourceforge.net
See comments at the beginning of the script for more info.
Official site HERE
[color=yellow] Blenderman[/color] by Christoffer Green and Goran Kocov <E+> - A script that enables Blender to export to RenderMan compilant renderers (For 2.28+) Version 0.1 Beta 9.0
Original thread HERE
Download HERE
[color=yellow] Camera Changer[/color] by jms <A+> [color=green]P[/color]- To change the active camera during an animation
Official website (french) HERE
[color=yellow] Capsule unwrapper[/color] by Armagan <O+> - Accomplishes spherical unwrapping, cylinderical unwrapping and everything in between.
Official website HERE
[color=yellow] Decimator Helper[/color] by jms <O> [color=green]P[/color]- To show the faces and the edges with problems before decimating a mesh.
official website HERE
[color=yellow] Displacement painting for all Meshes[/color] by jms <M> - Moves vertice according to vertex color information.
Official website (French only) HERE
[color=yellow] Display TGA Macro[/color] by jms <O> - Sample code to display a TGA image in the script window.
Official website (French only) HERE
[color=yellow] Dynamica[/color] by [color=orange] eeshlo and theeth[/color] <A+> - Particles simulator
Official release thread HERE
Download file HERE
Download demos (AVI DivX) HERE
Other help thread HERE
[color=yellow] dynoise[/color] by eeshlo <O> - dynoise module compatible with Python 2.2.X. Precompiled for Windows, Linux and OS X. This module contains all kind of random noise generator and random number generator.
Download HERE
[color=yellow] Envmap_O_Matic180[/color] by jms <O> - Automaticly place an Empty correctly for planar reflections.
Official website (French only) HERE
[color=yellow] Extractor[/color] by guitargeek <E> - Blender to Yafray Exporter
Website HERE
[color=yellow] Extrude along normal[/color] by tuinbels <M> - In faceselect mode, extrude the selected faces along their normal (for 2.28)
Original thread HERE
Download script HERE
[color=yellow] Fiber Generator[/color] by Ripsting <M+> - Generates fiber (hair, grass, ...) from a mesh.
Official release thread HERE
Download file HERE
Tutorial HERE
[color=yellow] FMV-ed[/color] by gorgan_almi <G> - Script/Util for playing real movie files (AVI's / MPEG's etc.) as FMV cut-scenes in a blender game.
Download HERE
[color=yellow] Game Level Editor[/color] by [color=orange] Uriah Liggett[/color] <E+> [color=red]P[/color]- Script that saves blender scenes in easy to read game levels, with support for geometry, start spots, spawn spots, and lights. There is also initial support for automatic uv generation, but it's unreliable right now.
Download example Blend file HERE
Download script HERE
[color=yellow] Game to IPO[/color] by Oliver Blin <GA> - Transform realtime animation in IPO curves.
Official website (French only) HERE
[color=yellow] Geodesic dome[/color] by Andy Houston <M+> - Create geodesic domes and other related models.
Official website HERE
Download file HERE
[color=yellow] IBL[/color] by eeshlo <O+> - Create and place lights according to lightprobe data.Can also create diffuse and specular environement map.
Official website HERE
[color=yellow] ICARUS import[/color] by eeshlo <AI+> [color=green]P[/color][color=yellow] Import Export Suite[/color] by Scorpius <IE+> - Enables Blender to read and write seven 3D file formats: LightWave, trueSpace, LightFlow, Radio, VideoScape, Raw Triangle, and DEC Object.
Official website HERE
[color=yellow] Insect-walk[/color] by wibauxl <A+> - A script to animate 6 and 8 legged insects through the moves of a proxy object. (For 2.28 and after)
Download HERE
Website HERE
[color=yellow] KlopUtils bilingual[/color] by klopes <M+> - General purpose set for modelling and object-manipulating utils. Multilingual.
Officia website (English) HERE
Official website (Spanish) HERE
[color=yellow] Knife[/color] by S68 <M+> [color=green]P[/color]- Cuts a mesh along a specified plane, outputs two meshes, keeping quads when possible.
Download file HERE
Original announcement HERE
[color=yellow] L-System fixed seed[/color] by jms <M+> - Variation of the armagan l-systeme with a fixed seed.
Interesting if you want to add fruits or things like that.
Official website (French only) HERE
[color=yellow] L-System: Tree maker[/color] by Armagan <M+> - Create realistic plants and trees in Blender with this script.
Official website HERE
2.28 compatible version by JMS HERE
[color=yellow] Labyrinth.O.Matic maker and solver[/color] by jms <O+> - Make labyrinths that we can directly used in Blendergame .
Download file HERE
[color=yellow] Lipsync[/color] by [color=orange] Chris Clawson and Lyubomir Kovachev[/color] <AI+> - Imports Magpie phoneme lists to RVKs
Official website HERE
[color=yellow] MakeHuman[/color] by The MakeHuman team <M+> [color=green]P[/color]- Creates humanoids using morph targets
Official site HERE
[color=yellow] MD5 Exporter[/color] by der_ton <E> - MD5 (Doom 3) format exported for the 2.28+ Python API
Download HERE
[color=yellow] Net Generator[/color] by celeriac <M> [color=green]P[/color]- Unfolds convex meshes into nets
Official website HERE
[color=yellow] NeverBlender[/color] by WWWWolf <E> - NeverBlender enables creating custom content (creatures, weapons and armor, placeable items, etc) for Bioware's computer game "Neverwinter Nights". Tools for both importing and exporting Bioware ASCII .mdl files are provided.
Official site HERE
Blender Project Site HERE
[color=yellow] Neverwinter Nights exporter[/color] by compcor85 <E> - Exporter for the Neverwinter Nights game.
Website HERE
[color=yellow] Obj import/export[/color] by Chris Lynch <IE+> - Obj file import and export script
Version fixed by Chris Want to work with wings (2.23 only) HERE
Same version fixed by JMS to work with 2.28a HERE
[color=yellow] Olikas[/color] by klopes <A> [color=green]P[/color]- Ripples generator for a surface affected by objects
Official website (English) HERE
Official website (Spanish) HERE
[color=yellow] PovAnim[/color] by jms <E+> [color=green]P[/color]- Export Blender scenes to the PovRay and MegaPov renderer
Official site HERE
[color=yellow] Radiance export[/color] by ray_theway <E+> [color=green]P[/color]- Export to the Radiance renderer. Created from Jan Walter's work.
Official site HERE
[color=yellow] Realign axis script[/color] by Xand <M> - Script to align axis of a mesh to the axis of another objects without rotating mesh
Download file HERE
[color=yellow] Restricted tracking[/color] by theeth <A> [color=red]P[/color]- Acts like a tracking constraint but restrict the rotation to a single axis. Outputs rotation IPO
Download file HERE
Original thread HERE
[color=yellow] Rusty Knife[/color] by [color=orange] kyk[/color] <M+> - Blender mesh knife script
Download file HERE
[color=yellow] Script Loader[/color] by theeth <O+> [color=green]P[/color]- This script enables the user to load multiple Python scripts with GUIs in the same script window, switching between those script while still keeping all the settings.
Original thread HERE
Download script HERE
[color=yellow] Shell Factory[/color] by jms <M+> [color=green]P[/color]- Create different types of sea shells
Official website (French only) HERE
[color=yellow] Splitmesh Macro[/color] by jms <M> - Split the different parts of the selected mesh.
Official website (French only) HERE
[color=yellow] TerryNoise[/color] by klopes <M+> - A GUI for dynoise. It generates noise terrains, over the members of a vertxGroup. For Blender 2.30
Download HERE
[color=yellow] Tessalate[/color] by jms <M+> [color=green]P[/color]- Creates wireframes of meshes with different variable parameters.
Official website (French only) HERE
Download last version (bilingual) HERE
[color=yellow] UV Face image exporter[/color] by theeth <E+> [color=red]P[/color]- Export the layout of the UV faces to a tga file of the resolution you want. To be used to create UV textures.
Original discussion and release thread HERE
[color=yellow] Vault[/color] by neil <M+> [color=green]P[/color]- Create gothic vaults (specifically domical vaults - one of the early forms).
Original thread HERE
[color=yellow] Virtual Undo[/color] by theeth <O+> [color=green]P[/color]- This script creates a per-object historical of all the out of edit mode transformations (loc/rot/size), with a user defined level of undos (max level determined in the GUI), simultanious undo/redo of multiple objects and creation of a data file per .blend file, so that undo levels are not deleted when closing a .blend file.
original thread HERE
Download the script HERE
[color=yellow] VRML2 export[/color] by rickta59 <E> [color=red]P[/color]- Export scenes to the VRML2 supports geometry, cameras, and UV
textures
Official website HERE
[color=yellow] Walk.O.Matic[/color] by Jamesk <A> [color=red]P[/color]- Animate the IK solvers of an Armature to create walk cycles along a path
Download last updated file HERE
Official website HERE
Update thread HERE
Original thread HERE
[color=yellow] Yable[/color] by tredee <E+> [color=green]P[/color]- Export scenes to the YafRay renderer
Official website HERE
Original announcement HERE
YableX compatible with 2.28a version (modified by guitargeek and JMS) HERE
[color=yellow] YableX[/color] by Leope <E+> - Export scenes to the YafRay renderer
Official website HERE
new updated yable, post with info HERE
YableX compatible with 2.3 version (modified by guitargeek, JMS & Leope) HERE
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Martin
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Life is what happens to you when you're busy making other plans.
- John Lennon
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30-Dec-02, 04:02
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