Helpful info about making spaceships

Hey everyone,

Maybe someone will find this useful.

My Tutorials:

http://ww.virtualmatter.org/hosted/making_panels.pdf
http://ww.virtualmatter.org/hosted/making_pipes.pdf
http://ww.virtualmatter.org/hosted/blendering_earth.pdf
(Blend file for the Earth tut) http://ww.virtualmatter.org/hosted/earth_no_textures.zip

Info on spaceship detailing (this can really be applied to anything)
Greeble or Nurnies.
http://web.archive.org/web/20060214091217/http://battletech-movie.com/html/tutorials/comments_about_greebling.php

When making something (anything), usually we will model the basic shape first, and then add the detail.
http://img87.imageshack.us/img87/1174/constructqd4.jpg

The “easy” way is to use Blender’s “Discombobulator.”
http://www.nccn.net/~w_rosky/evan/evan/programs/discombobulator/tutorial.html
However, this is kinda an easy way out, and I do not suggest you use this unless you are short on time or it will appear so small that you can’t tell it’s just boxes (but it’s lots of fun to play with!!!).

You can either make the details your self, or download some greeble packs.
http://www.scifi-meshes.com/meshes/index.php?cid=5
(You have to register, but its worth it.)

My last piece of advice would be to look very carefully at what other people do.

Here are a bunch of other links and tutorials.
Some of these are not blender, but that does not matter. Most of this is HOW you do it, not WHAT you do it with or what buttons.

Overall:
http://www.dragons-realm.co.uk/tutorial/shippanel_tut.htm
http://blenderartists.org/forum/showthread.php?t=33465&page=2
http://blenderartists.org/forum/showthread?t=37663
http://blenderartists.org/forum/showthread?t=50478

Modeling:
http://www.ap3d.com/betterspace/index.htm
http://blenderartists.org/forum/showthread?t=41271

(not 3D, but will still help you)
http://www.lyzrdstomp.com/index.php?option=com_content&task=view&id=216&Itemid=1

Texturing:
http://www.psionic3d.co.uk/tutorials/shiphull.html
http://www.enricovalenza.com/realplan.html
http://gallery.artofgregmartin.com/tuts_arts/making_a_star_field.html#tut
http://www.psionic3d.co.uk/tutorials/skinningbasics1.html
http://www.pekaro.de/blender/water/water_tutorial.html

Lighting:
http://www.itchy-animation.co.uk/light.htm
http://www.ap3d.com/betterspace/index.htm
http://www.andrew-whitehurst.net/fx_light.html

Planetary Rings
http://www.starbase1.co.uk/tutring.htm
(lightwave, but same concept works in blender)

I know most of this is old news for some of you, and I know I left a lot out. I encourage people to add on what I forgot or if I made a mistake somewhere.

Thanks.


Kevin

There is no post by KevinW (or tutorials on spaceships) on the first four pages of the tutorials forum and I’m the only mod who monitors that forum. Something else must have happened. If you want me to move this there please let me know.

%<

nice list
Bookmarked!
Now I want to make a ship:yes:

wow
that really is a great list.

thank you very much.

hey! thanks for the tutorials!

realy good tutorials!

but on the starfield one i can’t find out how to make the layer a filter:eyebrowlift2:

Mack: I don’t think you do that in Greg Martin’s tut, but try this:

http://www.gimptalk.com/forum/topic.php?t=3047&start=1

It’s Greg Martin’s Star-field tutorial, but for the Gimp.


Kevin

i looked thru all those links and I did not find where it said that spaceships should be air tight. I think that is very important when making a spaceship. Oh and it should not be where you can get locked out. I think that is something really important to add to the list. :slight_smile:

oh, your right! I completely forgot to include that!!

I also think I forgot to mention that spaceships should also fly (not float), and have at least one bathroom (something most sci-fi shows neglect to include).

Thanks for your addition. :slight_smile:

Kevin

will definitely have to bookmark this page…thank you :slight_smile:

http://members.bluefrog.com/~kevinw//blendering_earth.pdf
The earth tutorial looks great but right from the start the pictures are showing things
other than an isosphere with a subdivision of 2. Why does it seems like 25% of
tutials are not accurate instructions to get the results they display? Here’s what
I ended up with after adding each of the isospheres to the 5 layers and junk.
Looks nothing like the tutorial’s.

Also it seems impossible to make the Scale(x, y, z) 1.0 while making the Dim (x, y, z) 23.383
in the Transform Properties. Am I crazy or what?

http://i34.photobucket.com/albums/d136/frostythestick/EarthTutorialFlaps.jpg

“Layer 2 x, y, z = 1.000
Layer 3 x, y, z = l 1.004
Layer 4 x, y, z = l 1.008
Layer 5 x, y, z = 1.020
Ok, we are now done with the model!”

(quoting myself quoting the tutorial)

From seeing the fonts on here instead of in the pdf file I think I found one of the
problems. Layers 3 and 4 don’t actually say 11.004, 11.008 like they appeared to.
:spin:

KevinW, please don’t take my posts wrong. I think these tutorials are awesome and
am learning a lot from them. Thank you for sharing.

Yeah, sorry. I did rush that one through. If your stuck, you can always download the .blend file. I usually find those more helpful then tuts anyways, but that’s me.


Kevin

When i get some time (in the middle of another project right now) I’ll follow the tut myself again, and see if I missed anything else.


Kevin

Also it seems impossible to make the Scale(x, y, z) 1.0 while making the Dim (x, y, z) 23.383
in the Transform Properties. Am I crazy or what?

If you scale up to 23.383 (hit S and type in the number then Enter) both the Dim and Scale will be 23.383. Then if you Ctrl-A on the object (Apply Scale and Rotation) your Scale value will revert to 1.00 and your Dim value will stay as is.

%<

great tuts, thanks :D:D bookmarked straight away :slight_smile:

things like the detailing bits are great for any mechanical things, not just spaceships. oh and i love the discomthingy script too. great time-saver :smiley:

maybe people should take a look at blenderart 9, in particular the bit on the displacement modifier. It helps sell hot exhaust gasses soo much :smiley:

great thread :slight_smile:

(@rwy^

are there any good tutorials on greebling in blender?

Not for Blender, but here are some nifty ones for LightWave that can be adapted
http://www.ap3d.com/betterspace/betterspace-tut-00.htm
(adding mesh detail I, II, and III)

Yup that’s a great one! It’s actually real easy to follow using Blender. It’s how I started back in the day (can I even say that now?)


Kevin

Great sites, bookmarked :smiley:

The lightwave-site has moved though. Would it be possible to give new links, or would that mean several hours of searching threads?