Light mapping with blender?

Hi, I joined the forums to ask a question and I’ll do my best to be as clear as possible. :slight_smile:

I have made an office in blender. It’s all one model. I want to bake light mapping to the texture but I don’t know if that is possible. I tried making ambient occlusion look like light mapping but that didn’t work.

Have any of you every played Deus Ex 1? I would like that shadows to be similar to that. Dark shadows at every corner and the like.
Thank you. :slight_smile:

Welcome to the forum.

Here is a link to a Tutorial page that goes over light mapping. It was recently posted on the Blender Nation news site.

http://vi-wer.de.tl/Tutorial.htm