Hi, I joined the forums to ask a question and I’ll do my best to be as clear as possible.
I have made an office in blender. It’s all one model. I want to bake light mapping to the texture but I don’t know if that is possible. I tried making ambient occlusion look like light mapping but that didn’t work.
Have any of you every played Deus Ex 1? I would like that shadows to be similar to that. Dark shadows at every corner and the like.
Thank you.