A thread for my game engine competition 2009 entry game MEGAGOLF. A futuristic take on the traditional timewaster, basically it's minigolf + wipEout Pulse + Kula World... or at least those were my main influences.
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Long story short, here are the latest version download locations:
MEGAGOLF 1.03 data (19.8MB):
Mediafire (please use this!)
My crappy slow mirror
Runs fine with either 2.48 or 2.49 which I recommend since it's a lot faster.
Oh, and it's in multitexture mode so we GLSL-impaired people can also play it.
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Few static and moving pictures:
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Quick gameplay overview:
Use your mouse to aim and rotate view. If you have wheel in your mouse you can zoom in and out with it.
Hold down left mouse button then move your mouse up or down to adjust the putt strength and left or right for direction. Release the button to launch the ball.
There's two kind of surfaces: Standard in which ball bounces off when hit and magnetic which ball can attach to. Also there exist speed pads with arrows which give you extra speed in that direction and jump pads which launch the ball upwards relative to the surface.
Have fun! ...and don't mind few badly implemented courses.
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*googles for Silver Surfer Award... wtf?*


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