Who did ever made an animation using the Bullet Time Effect (like in the matrix)
I am working on an animation using the effect.
Maybe one of you can give me some tips and tricks because the way i make it cost me a lot of time.
I made 145 camera's. The animation starts on camera 1.
After 107 frames the bullet time effect takes place and i render frame 107 on camera 2.....144 and then the animation goes further on camera 145.
Is this the best way to do it, or does anybody have a better way.
Like to hear it.
Like to have a animated texture of the matrix Letterfall?