Shader Effector via Frame Change Event

Hi All,

I have created a new Blender 2.49 scene, that partially emulates the Cinema 4D shader effector portion of Mograph. If you are not familiar with Mograph, Cinema 4D or the shader effector, it basically allows you to use the displacement of vertices in another mesh to control a grid of object. This scene also support a falloff object that causes the displacement transference to occur only when the falloff object intersects the grid of cubes.

Because this may be a new concept for some I have put together a short tutorial that explains how to use this scene in Blender 2.49.
http://vimeo.com/11762664

So download the BLEND file here then pop over to Vimeo and check out how to use it.

NOTE: This is the continued development of the original Discovery Channel Cubic Transition script which you can find here:
http://blenderartists.org/forum/showthread.php?t=186032

Attachments


shader_effector_16x9_1a.blend (367 KB)

Thanks for sharing your updated blend and script.