This thread is full of random Blender Game Engine crap I’ve been kicking around and just wanted to share with anyone who was interested.(My newest and best stuff is on the next page ->)
Most of these experiments or whatever will never go anywhere, but it’s practice!
Comments and advice would be greatly appreciated!
Have fun!
My first runs at normal mapping and states!
Also, the water (for what this was called flooded) is in the bottom-left layer (16?) So if you want to check it out you’ll have to move it to the first layer, I, personally, like it, but it’s sorta resource heavy and not very practical, since it’s just a water texture and a normal map, both set in Global mapping, on a spinning plain with a displacement modifier on it, but it works… flooded.blend
All the textures and sounds are from the Half-Life 2 beta (though the background music (disabled currently) is from Portal 2).
Here’s a couple more tests and such, not really that good, but I like em’!
Cremator - Most advanced AI I’ve made so far… and the best walk cycle up to this point.
Recreation of the Cremator from the original Half-Life 2 storyline.
Might go back and remodel it, as the base model I made for it wasn’t meant for an accurate Cremator.
A.I. - Features-
Idle state with basic random wandering (only forward)
Spotted State (for both Player and any objects deemed ‘trash’)
Attacking state (fires plasma gun)
Transition state attacking-search-mode
Search mode (Alerted state, searches for player for a period of time, then returns to Idle state.)
You should put out some pictures or videos here, there are probably some people curious of what you have made, but not enough to actually download packages with no (warning) of what they contain
And most feedback can be given from images anyway, unless there’s something specifically about the AI you need feedback on.
Back the Future-esque DeLorian:confused:
Python-less vehicle setup. Really basic as of right now.
Pretty much a bunch of hinges attached to a box car body…:rolleyes:
Halo Ghost
Also python-less, hovers and stuff, animated fin thingys, temp sounds…
From an older idea for the most epic racing game EVAR!!!:evilgrin:
Hope you like them!
PS. really tired when i typed this, so don’t mind the bullocks…