Hi all.
This topic might seem some kind of those ordinary topics by newbies according to my post count on this forum, but it’s not, I bet.
tinab Pixel Animation Studio is a non-profit Anime and Animation production team with the goal of publicizing the sense of making “Open Movies”.
About tinab Pixel
tinab Pixel’s current project is called Olive Project. In this project we have a few goals including producing tutorials, making some research, and we may test Blenders new branches with development views.
About Olive Project
About our business model and related stuff, see Business Model and Stuff. We can’t live without money! :eyebrowlift:
We previously used Autodesk Maya, but now, we are changing our software because of Blender vs. Maya, Why We Might Change. This means we need you.(I’m a Blender user, and I’m not a noob. My friends are getting good skills as they are experienced somewhere else, but as said in the link, we are all modelers, no more, and no less.)
The Project:
The project is a short animated movie of about 8 minutes, with 5 minutes of 3D. It’s about a very young boy with some kind of cancer. Read more at About Olive Project.(Again)
We have finished most parts of pre-production, the storyboards are all done, “thumbnail storyboard” is now given to all members, and the main storyboard will be delivered next week. Characters are mostly designed, but some haven’t been accepted yet. See our exact status here:
Project Progress Status
Timeline:
(Some months are not counted, because of school exams and so on!)
People we need:
We need almost anyone, writers, concept artists, modelers, texturers, animators, render guys, compositors, etc. Don’t hesitate to ask any questions at [email protected] .
We will also accept people with 2D art skills, which I don’t think BlenderArtits.org is a suitable place to talk about.
I will be also answering questions here.
Thanks,
tP Management Assistant,
Omid Mo’menzadeh
P.S.: If we find enough people here, the whole project will be done by free software. So I hope you join us so we can do that. We are waiting for you. See:
Blender vs. Maya, Why We Might Change(Again)