Out of curiosity how much ram do you need to open the san miguel file because my laptop filled all 4 gigs of its ram and then took up 10GB of swap space and still didn’t open.
236.1 Mb OBJ file, took 1-2min to load into blender.
viewport was still kinda interactive at 2.880.000 faces
Just wondering what video card are you running? My oldish 5870 has no problem at all with this object (hairball), and the viewport runs at a healthy 90fps at 1920*1200. (in solid object mode - in edit mode it’s understandably slow)
When I load the hairball in blender the viewport is quite laggy in object mode, but somehow when I use rendered option in cycles I cannot experiecne a single lag. It is just as smooth as if there was only the default cube on the screen. Can anyone explain this weird behavior to me?
I have 16 gigs of ram and geforce 570 with 2.5 gig of ram. Blender version 2.61.3
wow. If you are using windows 7 or vista then press ctrl+shift+esc, if you are using windows XP the ctrl+alt+del to bring up task manager. Navigate to performance and you should see this window. The blue one is RAM the red one is swap.