what about Riggid body (RB) Modifier - when I choose him I expected behaviour like Particles modifier - that automatically set up (activate) the RB in physics panel. And you can switch by up right button to the physics to tweak setup as particle does.
Also there is something that I had to misse, because when RB modifier is in use why destruction modifier have "use Riggid body" option?
It is already taken in a calculation by RB modifier, is it? I'm not sure now, but switching doesn't make changes.
At Monday I will check it again. I was just switching quite a lot to understand what is going on. Mostly I used it for refreshing