Extraction

Hey!

Here is my latest work made with our favorite 3d software!
90% Blender and 10% photoshop :wink:

I hope you like it !


I am proud to announce that this picture has been selected for the book “EXPOSE 10” from Ballistic Publishing, which is available now !

Edit:
I put this image in my latest demoreel.
You can watch it here:
http://www.youtube.com/watch?v=faSSeLCXBEs

Once again: thank you all for your comments !

1 Like

Stunning work!

Dude! This is amazing! Well done!

(thunderous applause) !!! :slight_smile:

awesome!
prefect scene

Smoke textures, sim, or photoshop?

5 stars for You mister.

well done. it has a very nice feel to it.

Excellent!
I like it a lot!!!

A master work!

Looks great!. Congratulations.

Fantastic, love it. Would make a cool Battlefield map!

Great image… and pollution !o) Congratulations, excellent work !

beautiful!

0o
first page on BlenderNation! yeah !
Thank you guys for your kind words !
GraphiX:I choosed to paint the smoke with photoshop for two reasons: render/baking time was too long with the simulator, and I could draw the exact shape I wanted with photoshop

Very artistic! But…what the hell is it?

Amazing work Very ‘Nicolas Bouvier’ in style, who i love. I’ve always wanted to try and capture his painterly style in 3d but my skills are severely lacking. Tutorial or break down would be great. Congrats.

You did great there man… :slight_smile:

Very nice!!

I don’t know why but this really caught my eye.

Are the pipes on the left broken and rusting? Nice touch.

I choosed to paint the smoke with photoshop…

Of course. A tip: you could use a DOF map for masking painting. You have to edit this mask first (curves). An almost volumetric effect, this way.