I am trying to learn how to use Blender, but its unintuitive interface is starting to get to me. Maybe people who designed this are Photoshop fans I really don't understand why wouldn't developers stick to the conventional ways of doing things. It would be intuitive, if I could left click onto an object in the outliner to select it, and then Shift-LeftClick onto another object down in the list to select all the objects between the two, wouldn't it? Isn't that how we do selections in all other software? Why can't I do so in Blender? Or why can't I just drag an outline around the names of the objects I'd like to select, and if I do this while holding Ctrl, they would be added to the current selection. Wouldn't that be intuitive, too?
Anyway, I looked in Blender wiki, online training videos, Google search, but cannot find the answer to how to do this. Hopefully there is a way that I cannot seem to be able to find. How can I select multiple objects using the Outliner, other than clicking on them one-by-one?