I made a simple armature and created vertex groups for each bone from bone heat, now I am weight painting the groups to get the deform right. However, I have noticed a couple of strange things : 1) The armature does not move in sync with my mesh ( see the screen shot), it has a delayed movement. 2) I put an IK constaint on the legs and added a knee bone to control the bending of the leg , but the deform at the knee is very strange ( see the screen shot).








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