Ghoul from HoMM VI

Hello, last week I took part in Might & Magic monster creation contest by cdaction.pl (link). I sculpted Ghoul according to concept from the game (link). After submission and deadline I decided to enhence my work off-competition (during weekend fix all things I could spot). There is final result:
modeling/sculpting: Blender with bit help of Sculptris; render: cycles (CPU 3,5h - 7h); post: PS


Looks great and scary, and even better than the concept art. Good job!

I agree, it does look better than the concept. Great work!

@ristesekuloski, dlax: Thanks guys :slight_smile: