Over the last few years, i’ve worked as an animator freelance for different studios in santiago de chile, using maya.
About a year and a half ago i started my own studio where I do mainly blender (just because i love it).
And so here is my reel grouping some of my freelance and studio work, hope you enjoy.
Very well done! For a demo reel, I might consider shortening it instead of adding extra shots from the same animation (I am referring to the ball and cube, and the tree and candycane man-thing)
Thank you for the comments, i usually try to keep up my reels not longer than a 1:30 but i don’t know what happened here, and well the ball and cube its because it’s a piece i enjoyed a lot doing and didn’t wanna leave it so far behind
But thanks, i’ll remember all this when i do an update!
@@ulquiorraad
Thank you, I’ve just given it time and it’s been a long process, but after about 5 years working with maya, and 1 year with blender (i started using it earlier for modeling purposes mostly but only started taking it seriously when cycles came into play) i feel really much more comfortable in blender for most things… and it’s more enjoyable to use, you see bugs and problems being fixed instead of in maya, you have to struggle for many years with the same old problems that never get attention and that’s frustrating.
Anyways, you should try and leave maya too