Here are the finished renders for my entry into the CG Cookie Robot Contest.
Link to contest entry:
She is a lightly armored, forward line combat medic robot. It was a lot of fun building this. I really liked putting a concept together that would be unique and challenging. Here are the specifics:
Blender 2.68a
Cycles Render
Texture Painted in Blender
Lighting and background in Blender
Text added in Post Production using Photoshop CS6
Inset added in Post Production using Photoshop CS6
1200 x 1200 Render Size
Hey, thanks to you both for the compliments. Appreciate it!
@SaltyCowdawg, don’t be hard on yourself. I’ve been using Blender for many years (since before it had an “UNDO” function!..wow…). If I were giving advice I would say 10 easy steps (5, 7 & 9 can be swapped back-and-forth):
Inspiration
References
Modelling
References
Refining
References
Texturing
References
Rigging
Output (then double-check your references!)
So keep modelling and keep Blendering (Blending?). It’s just a matter of learning and doing over-and-over-and-over again. Have fun!