Updates :
i have finished modeling the modeling of this beauty, now to some shading.
Thread thumbnail :
Updates :
i have finished modeling the modeling of this beauty, now to some shading.
Thread thumbnail :
Time for another car, this time it’ll be a BMW I8, i was going with the Huracan (lamborghini) but then i changed my mind.
this car has a great futuristic-like shape (a bit complexe), this will be a challenging modeling exercise for me .
with this wip, i hope to :
nothing special for now, i started tracing the main shape :
here i started modeling the front part :
with a more reflective matcap :
I am counting on you to help me ;), peace.
One of the very few modern BWMs that I don’t have anything against. Nice start - the area between the wheel well and headlights seems a bit strange though.
KIU!
Hi,
ah, the master is at work again Looks like a good start. How did you make the traced curves ? Did you trace a blueprint and moved the curves in place in 3d ? Looks like a very accurate way. I have also started a new WIP, a F40 ( I like those 80s cars). But its rather denty, afterwards i have to move single verts around and check every angle “by eye”. Is there a better way to get “organic” quads ?
i don’t really get what you mean ? ( a picture would help )
I have not yet reached this level, the masters are professionals (like Oscar J), right now i don’t think i’m one of them yet, but one day, why not and thanks :).
for the traced curves, i just used vertices instead of curves, i find them more accurate and easier to control, that’s how i work
Hope this helps. Generally I think it’s good not to split surfaces that are supposed to be continuous until you’ve got the basic shapes of the car right.
i like to model every part separately from the beginning, and from references, you can see that it is separated without that line on top :
but i might be wrong, if so correct me and thanks for pointing me to the pinches , i think they are fixed now.
Made some more progress on the front part as well :
the wires :
it is getting a bit harder as i’m approaching the complex part, peace :).
Still, there is clearly a continuity between those panels IMO.
Progress looks good!
thanks, i’ll check for that
Not my favorite BMW of all time, but so what? You will make it look good. (It is starting to grow on me a little though)
Nice start to the modelling.
thanks ctda
How about now ?, i thinks it fixed and flows well with the rest :eyebrowlift2::
(you can see it better with this Matcap):
I have made some progress, started the side part :
So, what do you say ?
peace.
Another one from you, can’t wait to see the outcome. Keep it up.
i’ll try to ;).
Okay, now the tricky part, i’ve started the rear wing, it not easy to get it as amooth as i want :spin:.
here is the wire :
i would appreciate any help, mainly right now :spin:, this is not an easy part, and i don’t want to comeback for the mesh, so please :p.
peace.
looking good. cant wait to see some renders. I need to get a move on with the last finnishing touches on my viper so I can have 2 finished cars and make a car modelers group in good conscience.
Thanks Thornton, renders have to wait, i like to work step by step (you should know that :rolleyes:), modeling then texturing…
LOL! I know it alright. All too well. Wont make me any less impatient!