Hi
I’m currently working on a project of computer vision inside Blender!
The goal is to use a webcam to recognize objects in front of it (faces, balls etc…) and to use these elements inside a BGE project.
There are no up to date tutorial to do that so I propose to use my experiments to create that.
First, I needed :
-Blender 2.70
-Python-OpenCV
I’m on Ubuntu 14.04
- INSTALLATION OF OPENCV :
you must use the last version of OpenCV, since we need a Python3.4-enabled OpenCV (the older versions use Python2.X) :
sudo mkdir opencv
cd opencv
sudo git clone https://github.com/Itseez/opencv.git
cd opencv
sudo mkdir build
cd build
sudo cmake -D CMAKE_BUILD_TYPE=RELEASE -D CMAKE_INSTALL_PREFIX=/usr/local -D BUILD_opencv_java=OFF -D PYTHON_EXECUTABLE=/usr/bin/python3.4 ..
sudo make -j8
sudo make install
And voilà! a Python3.4 Python-OpenCV
2) WEBCAM INSTALLATION
For testing, I’ve got a Logitech QuickCam Pro 400. A quite old webcam but I think it will be enough for object detection.
You can test it’s working easily with a program like guvcview for example.
More to come…
Best sources :
Installation: http://docs.opencv.org/trunk/doc/py_tutorials/py_setup/py_setup_in_fedora/py_setup_in_fedora.html#install-opencv-python-in-fedora
Tutorial to use OpenCV : http://docs.opencv.org/trunk/doc/py_tutorials/py_gui/py_table_of_contents_gui/py_table_of_contents_gui.html