Rotating an image in 2.7??


hello community

I am trying to add HDR lighting to my scene but when I added it into the scene it was rotated the wrong way. In the most recent update however they took away flip, rotate, and scale nodes. I am sure that they combined these all into 1 node. What is that node or what can I do to rotate the image?

You want mapping node.
Vector>Mapping

Might want to use a texture coordinate too before that.

In the world settings do you have it set to an envirement map and not an image texture?

yes, environment texture.