Hello everyone, I’ve been learning blender for a few weeks, and managed to get a “working” understanding of how some simple stuff is made. I followed a few tutorials, messed around a bit by myself with some projects, etc.
Now, bear in mind that I’m really really not a artistic person, I can barely hold a pencil and draw a straight line, let alone draw something creative etc. Not a very visual person, but I am trying. I have a few existential questions that maybe someone has the time to help me out, or point me to the right resources. I’ll be glad to do the reading if references are provided.
1- When drawing a model (lets say a House) , the tutorials I find online do one of two things : Start with a base mesh, subdivide, extrude, mirror, etc all in the same mesh, and end up with a one continuous mesh, OR add meshes as required (like 4 walls? no problem, 4 cubes). Is there a rule of thumb as to what method to decide and use for any particular model?
2- Size references. When I seed tutorials, people grab a base mesh and go like : “I’ll make this bigger” . I think of blender size units as meters (I think I read somewhere that the scale was like that) . I saw a teddy bear tutorial that produced a 3 meters tall bear. So the question is, should one not follow this scale? Wont working on a different scale potentially, later on , result in problems, specially using simulations like fluids, smoke and what not? Maybe I’m getting ahead of myself here.
3- Reference images. For most of my pet projects I use reference images. I place them in Front, Left , Top . Go into ortho, and when I’m in that view I see them. I find myself needing to see them when I’m lookin at the model from an angle, instead of only viewing them from those specific views. This is to allow me seeing the references and add details that I cannot see from the reference when I have a model in front of it. The way I went about it to allow me to see the references from angled views is to create plane meshes behind the model and putting textures on them with the reference images. This has got to be a really silly (and not easy) way of going about it. Is there a correct way to achieve this ?
This is it. Probably really dumb questions, but they stress me a bit because I feel that I might be using this tool in the wrong way.