bull or somthing

Hi all, This is my new project low poly model with high poly normal map ,rigged
but not 100%, all done in blender . finished ,Do you think i shouds add hair to him or just make a animation
the way he is ,
ps , are the textures ok

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Rigged ready for animation .Any tips or comments for this beast?

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Here is a model of the beast master all in blender .
I have to make a few more beast then a good final shot and ill do a full animation with them all

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Here is the next also fully rigged .again all in blender

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Here he is textured , i used alpha and vector displacement maps for him
I have one small prob .When i add a sphere for the eyes and add a bone
then parent it to the hesd bone the eye moves out the socket not sure why this happens .
its the last thing to do then hes done and ready for animation ,
hope some one can help.
Cheers Ralph…

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Here is the next ,maybe i do a few mor then try and make a film …
modeled and rigged in blender textures mad in zbrush

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._.

what…

what the hell is that thing.

here a running test ,i was wondering what this looked like ,and
i think hes a mutent baby chicken