Starting with assets of the game, next up, first aid kit and backpack.
Yeah, I can say that we are on the same level regarding modeling skills. Except that your models look like nice realistic things and my models always ends looking like randomly arranged triangles sprayed with some sort of mud. A minor detail.
Can you post the wireframe versions of the backpack and the hatchet?
A nice Flare for smoke signals; blend in the zip with already set up materials and animated flame and smoke.
use it but if published, L4B is the credit
FLARE.zip (1.11 MB)
btw, all this was done with no image editors, only blender, the design for the hatchet was from a google image of a survival kit but it isnt the same, and all textures were done with blender via high poly clones of the props to bake normals, specular, and a full render.
Look good so far
backpack is on
[ATTACH=CONFIG]351786[/ATTACH]
Added belt and holster with the hatchet
[ATTACH=CONFIG]351787[/ATTACH]
Shiny
[ATTACH=CONFIG]351788[/ATTACH]
Programmed the logic and character movement with camera rotation, 8 way directional with xbox joystick, run, walk, and idle breathing animations all qued.