Hi all , finally I finish this personal work and post here , all work took about 3 weeks from start to finish.
sculpt in zbrush ,retopo and render in blender , some color correct in photoshop , hope you like it
Cheers
SaikaFu
Hi all , finally I finish this personal work and post here , all work took about 3 weeks from start to finish.
sculpt in zbrush ,retopo and render in blender , some color correct in photoshop , hope you like it
Cheers
SaikaFu
you did! Im happy to see this sir finished, man the cloths of your character is my favorite part of your work I will take this image how reference to try to reach this cloth result, is really ispiring, my 5
He look too real, everithing, the clothes and the body. It look artistic so I hope You like it because I think the art is more subjective than objective.
Congrats on finishing your project, looks like this nice old man is off to visit an old friend. Amazing detail.
Thanks all~~
Great work)
cloth materials looks like real
thanks xbodya13~~ I tweak that for many times ~
Grate looking old man… dude the cloths are outstanding, looking so real well made.
regards,
tejas
A great model, but I feel that the chin area is just a little too wrinkly.
Awesome!!!
Hi saikafu
Think you did a fantastic job here and really deserve your top row.
Agree with ComputerWhiz about the chin area though.
Shaun
This is unbelievably fantastic! As far as the chin goes, I think it is quite possible that this man could have these wrinkles on his chin. A little bit of refracted light from somewhere below would soften their intensity. I love how this piece emulates a studio portrait with a painting as the background. Congratulations on an amazing piece saikafu!
Really amazing…
BTW could you provide Poly/vert numbers and texture Resolution
All very good but I particularly was struck by the wooly scarf. You can almost feel the wooliness.
To be honest, I would place this in the uncanny valley. The lighting just makes him look creepy (are the lights colored?), and the chin area doesn’t help out much.
The one big thing I have to give you credit for is the clothing. It’s amazing.
In my opinion, it’s maybe not top row quality, but it’s still a decent attempt.
NIce work! can you go into more how you did some of the cloth texturing?
Love this! And a well deserved top row! And I totally disagree with tardis maker, it should not be placed in the uncanny valley.
Hello all , thanks a lot first ~~
I’ll post some screenshots here , hope can help someone
this is the viewport screenshot
and this is about the cloth screenshot , there is not thing special to make cloth , I just modeled it and unwarp UV , and download a nice knit texture from CGtexture and made it tileable.
and about textures size are 2K or 4K , 4K used on skin material and leather jacket , 2K used on cloth .
Cheers
SaikaFu
Hi, great work!
I have one question, because i recently tried to find ways to make realistic knits in blender. My best attempt is a combination between various array- and curvemodifiers. Can you explain (in short) how you did this?