Hi im trying to export an .exe from my mac… I’ve been told that i need the right libs and DLLS… but i have no idea how to use them or find them… Please help!!
Ok I’ve just tested from linux to windows. And It worked!
- First you have to activate the addon in the user preferences
- Download Blender 2.73a .zip for windows 64 (for example)
- Extract it
- In the publishing addon settings:
- choose an output directory (a folder you create on your desktop for example)
- choose the extracted Blender 2.73a folder as the library path
- uncheck publish default platform
- add a new platform (+) and name it windows64 for example
- choose blenderplayer path (in 2.73a extracted folder there is a file named blenderplayer > choose it)
- click on publish platforms
And that’s it! (if you do not have external assets)
If you want I test your game, send it, and I’ll test it for you
THANK YOU SO MUCH!!! i think it worked… i will send it to you to test it… it might take a minute