if the snap element and Transform orientation has Context menu exist how about viewport shadinglist?
i wanna ask if viewport shading context menu can be set in input editor
The input settings I posted will give you a menu Sorry for the confusion. I meant that that specific setting is stored as an enum, and there are no built-in operators (like transform.select_orientation) or menus (like VIEW3D_MT_snap) that access it, so we have to construct it on the fly using that wm.context_menu_enum operator.