Hello fellow Blender artists! I’d like to get started selling 3D models, so I’m modeling a Barcelona Chair. There seems to only be one on the Blender Market so far.XD Anyhow, this is what I have after about an hour of modeling (not counting the time spent on the one that I scrapped due to bad topology):
The proportions look wrong for the chair, in terms of height, width, seat height, etc. This may be the camera angle or too small a camera (or view) focal length. Can you post front, top and side orthographic views so I can be sure of what I am saying? Do you have a reference image to show what you are working from as well?
I like the sculpting and cushion detail :D, but I am not sure about the shape or sections yet, maybe it is also too thin to be strong enough. I would really like to see your reference image.
Alright, thanks. Now I can get to sculpting the other cushion.
Thanks! Your assets are pretty good, I think the barcelona chair that you made looks a little to rounded out, especially the metal areas. The newer ones look great though.
Got one question though. Should I go ahead and make the foot rest? That seems to be common with a lot of barcelona chairs, I’d like some opinions please.
Before sculpting the other cushion, I realized that the array modifier wasn’t really working with the model. There were several pieces that were out of place because they didn’t match up with the cushion perfectly. I went and applied the modifier the the pin objects and removed it from the curve objects, and starting messing around with the positions. Here’s what I have at this point:
All that’s left at this point is adding some lattice deform and shading. Then it’s off to market! Looks like the attachments in my previous posts are broken, fixing them now.
Terrance, good job modelling. there is a good tutorial from CGMasters for modelling a Barcelona chair on youtube, maybe you already followed it. on my first try I came up with this:
Been a little while since the last update. I’ve been kind of busy lately, so I didn’t have much time to work on this. Mostly I’ve been trying to get it ready for the Blender market. @Joey_Blendhead made this nice little scene to show the chair: