Texture Showing as a solid colour

Hi!

Im having trouble in Blender (I’m new), when I add a Image Texture, the texture shows on the ball but on the object that needs the texture is a solid blue colour

PLEASE HELP MEH!!!

Important info missing
What renderer ?
What material settings ?
What texture coordinates are you using to apply the texture ?
If you are using UV coordinates have you UV unwrapped the object ?