Hey so I’m making a mesh for a game character and when I use the ‘f’ key to create a new face (which I wasn’t doing before) it makes the new faces with the light grey color, while the other ones are dark grey, indicating they are facing in opposite directions. Will this be a problem later on once the mesh is done? I don’t want to make a fatal mistake early on and pay the price.
Thanks,
pepperN00b88