Thanks everyone. We received a number of responses, and are moving ahead with a talented Blender Artist (or two!).
Chris
Soggy City Games
Hi, We’re developing a “Sims-looking” mobile game and are looking for an artist who can create low poly human characters (1000-1200 polys; 800ish vertices). We would like to start with one model, and if successful, would need 15-20 more. The models must work with our existing rigging, should be textured to given specifications (eg. college girl with jeans, jacket, and tshirt - will send an image), and will have some specs for the hairline. Ideally, you can also create good-looking low-poly hairstyles.
We’re a small startup developing a mobile game that has a “Sims-type” look. We’re looking to hire a freelance Blender artist who can model low poly humans (1000-1200, est. 800 vertices) that will fit our existing rig (16-18 bones). The models will need to be textured using certain criteria (eg. college girl with jacket, jeans and tshirt - image to be provided) and they won’t be lit, so some ambient occlusion. We have a rigged prototype to use for reference.
If you are interested and have samples of low-poly characters in your portfolio, please message me and include the link. We would like to start by hiring someone for one model and, if successful, would contract for more.