This is a modified version of the Drop to ground Script created by Florian Meyer(testscreenings) and Unnikrishnan(kodemax), modified to work for Blender 2.76b. This addon makes it possible to select a whole bunch of objects and then making them drop to the nearest surface below. There is also an option that rotates/tilt the “fallen” objects to match the angle of the ground below Hope you like it!
Original Author: Florian Meyer(testscreenings) and Unnikrishnan(kodemax)All credits are maintained.
Original Script can be found here:
In latest build (blender-2.77-509270e win64) i got this error
Traceback (most recent call last):
File “D:\Progs\blender-2.77.0-git.509270e-AMD64\2.77\scripts\addons\object_drop_to_ground.py”, line 169, in execute
drop_objects(self, context)
File “D:\Progs\blender-2.77.0-git.509270e-AMD64\2.77\scripts\addons\object_drop_to_ground.py”, line 111, in drop_objects
lowest_world_co + down)
ValueError: too many values to unpack (expected 3)
Hi Jimpaw80
Is it possible when the object drops to the ground ,
the bottom face of the object to take the shape of
the ground. (Like a Flow command in some programs).
I prefer gumroad to be honest, easier for me to keep track of addons. Nice work btw. Looking forward to trying it out. Can’t wait for the next update to smart fill