Lego Mobile Crane 8421




Hey Guys, I’m new here and this is my first post :smiley:

It took me about a month do build, rig and render it.
I’ve used the LDraw meshes, exported them as a template into a CAD-Program, rebuild every piece, export them back to Blender, made the final touch (edge split) aaand finally appended the piece into the main .blend where i assembled everything… :spin:

Hope you like it! :slight_smile:

Here are the full 24mp images:
http://dtm-51.deviantart.com/art/3D-Lego-Mobile-Crane-8421-594558796
http://dtm-51.deviantart.com/art/3D-Lego-Mobile-Crane-8421-594555132

It’s an amazing work!
It has some nice details that it looks really realistic! As an example I mean all the texts and logos, but especially the fine mechanics which is hidden a bit behind the wheels and the vehicle frame.
I had made my own experience how much time a LEGO model needs – you get my full respect!

Very nice work.
Really feel the scale.

All I can say is simply fantastic!

Welcome to BA! :slight_smile:
Great work! :yes:
I would render a slow camera flight around the model, or a few smooth camera fly by’s. :cool:

Thanks all of you for the nice feedback :slight_smile:
A fly by animation would be so great! but this would render forever :smiley:
There are about 42 million polygons without subdivision and it eats all of my 16gb ram :smiley:
But thanks to Linux and the command line, I still could render it :yes:

Great work! Lego never disappoints :slight_smile:
42 million polys is quite a lot. I’m pretty sure you can simplify the pieces without sacrificing details at this distance from the camera.
But still, excellent work!