BMW i8 Car

So, I made this render for someone who wanted me to fix the materials, what do you guys think?
Some things I’m thinking would help improve it:

  • Adding an emission shader for the headlights
  • Adding glare to the headlights with the compositor
  • Vignette

What else could make this better?


https://www.artstation.com/artwork/OwG1e

choose another perspective to render, 45° with the cam in the wheels hight are always good

You’ll have to excuse my newbie-ness to CG etc when I say, nice work :slight_smile: Would it be a nicer view to keep the same orientation on the car, but drop the ‘camera’? to a more human height off the left front nose. I think that could look really nice?

Again great job.

Hey, i’m a fan of people willing to take feedback to improve renders!

Great model btw, i’d say one thing that can drastically improve your image is texture. It seems asif you just have plane shaders, it gived this 3d perfect look and not in a good way. Rarely do i see cars textured, (scratches, dust, rust, color temperature, etc) and when i do, it stands out greatly.

Good luck!