Resident Hill: Claire's Files

Hello everyone, i’m new in this forum, and a lot of tutorials help me make my first game look this:

BUT, i need more help, when i take the gun on the van, i don’t know how to make it appear on her hands, somebody can help me!?
thanks in advance

small updates

  • bump effect
  • footstep sounds
  • new scenario

I like the texture!

nice work on the animations too. i specially like the way she tracks back.

To equip the gun you can add an empty node to the hand bone of your character and use it as the new parent node of the gun when you pick it up.
You’ll probably have to adjust the local position and orientation of the gun after that but it is as simple as that.

thx a lot, but you have one tutorial more explained???

The running animation looks cute, i like it ^.^

You should take a look at my resident evil type game “Chaos Emergency” i`m looking for talented people
to work on it with me, can you texture yourself and model ? and animate ? please let me know.

This looks really good for your first game! As for your gun problem, I don’t know enough about that to say anything. I really like the way this game looks, almost like AAA quality. You could probably get a job as a professional game designer. Good luck with the project, mate.

The game is good, I liked it! I’ll be following the updates!