Update 1/1/17
Most recent post:
Bit of playing around between tutorial videos and wanted to take a break. Started going for the stopwatch from Super Smash Bros. but got lazy.
Blocking out Myrtenaster from RWBY. No idea how I’m gonna do the flowery design on the guard yet. Probably a good time to learn how curves work.
Haven’t opened blender in a while, so trying to make it a habit again. Modeled a Boss Key from Legend of Zelda.
======
Original post, added here for the sake of keeping it:
I tried making one of the fairy bottles from Legend of Zelda.
Trying to get into the habit of working all the way through a small project. Mostly was playing with materials on this one. I think the fairy could have been made to be brighter somehow, but the rendering process got a little out of hand.