Blender Z-pass animation to AE for compositing

Hi There,

What is the best method for getting the zpass from an animationto After-Effects?

The normalize node is only usable for Stills, so that’s not it.

The map value node seems to sort of work, but i find it pretty tricky to setup, and i would love to find a solution that can be setup within a few clicks.
Also, it would be great if the focus point can be controlled by an object(empty) this would normally be the focus object in the Depth of field panel, but i cant get it to work with the Map value node.

You can use drivers to get the distance between the object and the camera, and do some math stuff but don’t do that. Save the Z pass as a 32 bits float EXR images and use it in AE. Does AE support EXR at least?

It does…