Can't Cell Fracture a building?

So I’m working on a project where I have multiple destroyed buildings, but the problem I’ve run into is where Cell Fracture can’t seem to make heads or tails of how to fracture the building. The building itself was originally one mesh, but when it didn’t work I tried to seperate each one into its own object, but still I haven’t been able to fully get the results I want (the outer shell of the building fractures fine, but the insides? Not so much) (Can’t upload .blend for some reason -,-)

Don’t suppose anyone has any idea how to get this to work? Maybe the model is to complex for a Cell Fracture?

http://www.starfleetplatoon.com/~suisfonia/Tempfiles/BuildingFallWIP.blend

Thanks Scorpion, I’ll have to try that. Looks like it may work for what I intend. I’ll post back with my own results :smiley: