(Because this seems to be a pre-requesite. I’ll point out right now that I’m using Blender 2.77 and this is all being worked on with the Cycles engine, so the question is based around it)
Anyways, on to the new issue on hand (because I seem to be encountering a lot of these when ti comes to texturing and materials, it seems). I’m trying to apply a transparent texture on a mesh, but the mesh is still producing a shadow (as opposed to the texture). Is there something I’m doing wrong here?
What’s odd is that I was able to get to work normally with the hair. So why the lashes won’t follow suit is the thing that’s baffling me.