View-Dependent Face Rigging

This is a technique to take some of that computer feel off of your characters. Have you ever wanted to have an Anime-style nose but it never looked right from every angle? Have you ever wanted to slighty alter your character’s eyes - but only the side-view? This is a small step that I hope some of you take even farther.

In this example, I cheat the eyes and chin, and slap a 2d nose on the model.