Mech - SemiTractor based design(Rigged and walking)


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That’s looking really good! I noticed that your hydraulics stretched a little too far, though.

Thanks, it all needs a little fine tuning

ok, so next I need to replace the dependency cycle in the hydraulics with a driver and bake it all down :smiley:

looks like 30,000 faces when the low poly is baked :smiley:

:smiley: I am proud of this…

_ ]3 U M P _

You should be, I love this type of mechanical rigs. The actual walk could be smoother tho, are you going to work on it still?

yeah, I am thinking of using it in wrectified, so it will recieve more work before it’s moved in game.