Has anyone managed to get the Unity control input the same as Blenders?

I’m learning Unity, and aparently the input controls aren’t mappable. There are some scripts and more advanced things you can do though. I’m wondering if any Blender users have managed to setup their Unity to have similar input controls to keep the same muscle-memory and flow.

also, I realize in some ways this is more of a Unity question, but if someone had the motivation to change it to Blender’s input controls, they would likely be a heavy Blender user.