Alien Isolation inspired first person sci-fi

***I"m not sure how to upload a .blend file link but I’ll figure out soon hopefully. Anyways I’m working on an big project for my first game. I want this game to feel like Alien Isolation. I talked to one the guys from CG Masters after I saw their blender stalking ai video https://www.youtube.com/watch?v=s7ebGbM85xc and asked what he thought of my idea and he said he thought it sounded interesting.
***STORY:You are a mechanic on a giant science space station. The station is creating a bioweapon that only a small select few people on the station knew about. The bioweapon grows faster than expected and breaks free of its cage and wreaks havoc on the station proving it is more than capable of serving its purpose as a weapon. You must use your skills as a mechanic to survive.
***[SUP]GAMEPLAY:

[/SUP]You will have access to Station Environment Control or SEC. for short. (Thinking of a more interesting name) At the SEC’s you will be able to set traps to lure the bioweapon and then use the SEC stations to trap the weapon and use security cameras. There are many places for you to hide. You will be able to hide under a group of bodies, lockers, beds, tables, vents, closets and play dead (this will be risky for the player as the alien may sometimes have rare but random outbursts of violence lasting about 5seconds).***I am open to ideas and if you wish to get more info on the game or wish to be part of the development team (so far its been a one man army)please feel free to contact me. Here’s my YouTube also. https://www.youtube.com/channel/UCHThAnsRC1ahY7U_6XyBwKA