So I recently purchased BlenderDiploma’s little guide on Point Density textures to explore some other parts of Blender I’m less familiar with. Needless to say, I’ve been following along perfectly but when it comes to rendering/previews - I get absolutely nothing. My particles aren’t becoming emissive or showing at all. I even opened up one of the blend files he provides and tried previewing it there, still black. No emissive qualities whatsoever.
I keep thinking it’s something really simple, but I haven’t figured it out yet. Any help would be great.
It depends on what version off blender you use , for example with the last night build point density works only with cpu , but you can use for example this version from — Blender 2.77.1 - Fastest build: CUDA 5.2 included (updated 22-MAY-2016 portable) — works with GPU render ( http://www.graphicall.org/444 )
If you play your baked animation from the particles do you see the particles in your 3d viewport for example ?
If this works then make a render from frame 100 for example , because at frame 01 the density is verry high and it take a verry long time before this render .