Hey Guys whats up, I gotta Question for you all
I am modeling a Car right now, and ofc I try to look after the topology as good as possible, so it stays somewhat clean.
But now there are these doors where inbetween are these notches which I also need to model out, but throughthe CTRL + B (Bevel tool) I would mess up the Mesh quite alot. To illustrate what I mean, Im posting an image which notches I mean.
Got any advice how to overcome this ? Im Fairly new to car modeling, so Im prepared for some bashing
For my part, I got the idea of unwrapping the whole model after its finished and simply add some bump to fake the lines, but I would rather like to know how its done through Modeling (less stressful later on with setting up all the Materials and stuff u know)
Thanks in Advance !