Hello. I am working on an animation. I’m having this problem with the “distance” at which Blender renders my scene. I’ve got some scenery which “disappears” in the distance. Maybe it would help if I posted a picture of the problem I’m experiencing.
Here’s a 3D view.
… And here’s what it looks like when I render it.
The square-like building disappears in the distance. There’s also that block-like object nearby; only a corner of it gets rendered.
It might be I just made everything too big… I don’t know, like maybe it’s too large in terms of scale and it needs to be shrunk. I can’t do that, though, because I’ve progressed pretty far into the animation and I’m not sure how to scale the motion curves along with the size of their environment! Does anyone know how to increase the “draw in” distance for rendering?