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#1
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Pretty
I do note the 3 compositing styles in the piece, I like the middle, the left is a little harsh but it's like neat neon. Some of the right I think is just too much washout.
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them. |
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#2
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Cool this is like a Rorschach test. I see a brilliant angel holding a musical instrument. So Angel + Music + Obfuscator = the Mourning Star. Or maybe I just need more sleep.
Great work as always Robert. Could you surprise us once with like a yellow cube with cool lights? |
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#3
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Thanks, Cyborg Dragon.
DichotomyMatt, your description really made me smile: thanks ! This piece was exciting to complete ![]() For me it turned out to be one of the far more interesting uses of various techniques I have been working on to express ideas somewhere between or beyond 2D and 3D, as uniquely as I can try to push the medium. More to come... Thanks again for looking! RobertT |
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#4
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No one said that 3D has to only either be photorealistic still-life or generic cartoon.
Push the boundaries of 3D
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them. |
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#5
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#6
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A master piece indeed Robert. I unfortunately never saw the original yellow cube (the pic had been removed before I got here), but I know well the legend. Lets, hope your cube will stand the test of time, and show all Noobs that come hereafter the correct way to make a yellow cube with interesting lights. I give this 1337 stars :P
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#7
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Have you tried tweaking the nabla value on the cellnoise texture, it'll sharpen up those bumps.
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them. |
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#8
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how'd you do that
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Anyone up for a game of Catch-With-A-Shovel? Last one with teeth wins! ![]() my sculpts --> http://blenderartists.org/forum/showthread.php?t=157017 --> Modeling & sculpting time lapses <-- |
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#9
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hahaha that is one awesome cube
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My Blog/website :: http://anecdote.org.uk |
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#10
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That yellow cube is pretty good, but could you sometime just surprise us with a blue sphere, with a cool scene maybe? Tee hee.
Those are freaking awesome. Why 3 stars. You people know this isn't golf, you want BIG numbers for good things. I'll fix that ![]() By the way, that angel swan thingy looks really fun to smash
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<<<Watching a ping pong match <<<Watching a smokin hot chick run in circles. <<<Trying to see his eye-brows <<<Smokin hot chick found a trampoline. <<<Beneful? Wanna go to the park? Beneful?SAVE THE POLAR BEARS!!! http://www.reverbnation.com/theregoesthestudio http://www.myspace.com/sevendaysuntillnextweek |
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#11
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Okay, judging by the original post date, I think I am a little late to this party.. but I will comment regardless.
I view this as one of your better pieces, RobertT, because you do not appear to be bound by formal conventions within the model itself. The virtual objects are very gestural, emotional and enticing. Beautiful abstractions. But I also perceive what might be a conceptual conflict between the virtual objects and your presentation of them. I wish that your composition was as dynamic and gestural as the objects themselves. You might even be limiting the potential of your own creation by constraining them to a static presentation. More specifically, your choice of camera location appears to place greater importance on presenting the entirety of your model instead of complementing the overall piece with a viewing angle that supports and even enhances the abstractness of your virtual objects. Your presentations also utilize a black frame (excluding the yellow cube image), and I would critique that this addition is unnecessary and redundant, as if reminding the viewer that what they are looking at is still a flat image. Beyond this, I am happy to see someone here at Blenderartists exploring the gestural potential of our virtual 3D medium. I really hope you continue to push yourself conceptually. *I just took a look at some of the most recent images on your website, and I am very impressed. You also seem to be addressing the presentation of your objects. I may have spoken too soon, as I really do not have much more to critique. Last edited by +peter; 03-Aug-08 at 15:48. |
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#12
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Heh, just as I opened this thread I didn't see who posted it and I thought to my self , Hey this looks like somehing RobertT made! I was gonna post it until I saw the ©Robert Tiess.
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I bloggeth : http://joe2blog.wordpress.com/ "The World isn't fair, Calvin!" "Yeah but cant it ever be unfair in my favor?" -Calvin, Calvin and Hobbes.
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#13
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