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RenderAnts: Interactive Reyes Rendering on GPUs rendering Elephants Dream. Mamma mia!
Web Author: http://www.kunzhou.net/ Paper: http://www.kunzhou.net/2009/renderants.pdf Video http://www.kunzhou.net/2009/renderants.wmv Last edited by AMDx64BT; 06-Dec-09 at 13:57. |
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#1
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awesome!
another example of GPGPU's potential. cool that they used elephants dream. |
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#2
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anyone know what the hd renders averaged for Blender internal? 8-9secs a frame is good but they are definitely missing elements
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#3
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It wouldn't be a relative comparison as Blender wasn't using REYES subpixel rendering, this is why the paper does comparisons against PrMan instead
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"For death awaits you all with nasty, big, pointy teeth." Monty Python and the Holy Grail |
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#4
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so can we actually try this? and how?
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Everyone wants to be the exception to the rule |
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#5
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The rendering of Elephants dream looks OK considering its totally GPU rendered, but it still does not look as good as the original.
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#6
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Realtime GPU renderer for maya.
Official web: http://furryball.aaa-studio.cz/ Videos: http://www.youtube.com/watch?v=ZcePx...eature=related http://www.youtube.com/watch?v=04Np3...eature=related |
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#7
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well looks good, but even if you could tell us how to use it with blender I don't have an x64 system so I won't be able to use it.
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Everyone wants to be the exception to the rule |
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#8
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What sort of post processing was done in this example versus the original?
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#9
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